Motorcycle Customizer Demo HiPoly Render for WEB

hello guys this is a technical demo for a prototype of customization parts I used a hipoly optimized model that I had done years ago, yet the only part of it is the customizable paint, then add other feaures ….

http://www.francescogallorini.com/bike-customizer/

Ring.

The model looks awesome, shaders look good, but my only suggestion might be to tweak / improve the lighting. As awesome as the model looks, the lighting makes it look kind of flat to my eye. Very good start though, nice work! :slight_smile:

very nice work - but I agree with the first comment about better lighting.
would be great to have an interface with buttons and colours for different parts of the bike.

Well, it works :smile: I’d raise a bit the lighting because on a white background it really looks too dark.

Tanks for the compliment’s and for the suggest.
I’ll tweak the light effects and i’m going to implement new features and menu.
Stay tuned.
Ring

bucuo

hi guis only for comunicate the new release of my bike customizer.

i’ve insert a real enviroment and a new light system.

http://www.francescogallorini.com/bike-customizer/

Ring

looks really nice, Shadows add much to the scene. I haven’t really used shadows in unity because i develop for mobile games, however if it works as every other graphical API etc i have use then you could possible to create a shadow map for the static scene (buildings)
then you can have a closer spot light to the bike, giving a much better result

la moto e’ bellissimaaaa!!