Mount a first person controller into a car controler

Hi,How do I mount a FPS player which walks into a car object in unity at runtime. How do I set the control of car to the player object.

The player should be able to move into the car object just like any other, although you may want to to take control of the animation if you need to simulate him sitting in the seat, say.

You can read input from any script. You could just disable the player script (or use a flag to stop input from being used) and read the control keystrokes, joystick, etc, from the car script.

Cool got it, thanks for the reply.