Mouse Aim for a 2.5D game

I’m making a 2.5D game and I’m trying to create a script where the mouse is used to aim your weapon however you can only hit a target when the mouse is aimed over them like in the Showdown Effect.

I was looking around and saw that people were using Raycasting to make a mouse aiming system however I had issues creating a script in C#. Please could someone help.

Thanks!

1 Answer

1

5 year old question, still not a single answer.

Why is this webpage called answers.unity.com? Its more like AbsoluteIgnorance.unity.com

Damn... I actually clicked on the link not thinking straight. nice answer.