Hello to all,
I have some problem with iAD plug-in from Prime31.
They seems to be unable to help me (until now) so I would have a forum opinion about my problem:
I making a simple test setting up a new empty project.
I put on the scene only a simple quad with a simple script attached.
The script shows the mouse coordinates (when you tap the screen) and if you hit the quad appears also the string “HIT”.
Then I have import Prime31 AD plug-in, setting up an empty GameObject with a simple script:
AdBinding.createAdBanner(true);
Unfortunately, when I touch the iAD banner the “Y” mouse position is totally wrong:
the height of the banner “returns” the height of the entire screen: I mean, the iAD banner (from bottom to top of its little size) returns an Y value (for iPad 2 for example) from 0 to 1024 that corresponding to the entire height of the screen.
Due to this problem, if you click on the iAD banner you “HIT” also the GameObject on the screen…:sad:
Based on this simple test, its impossible that I am the only one with this problem.
(I use all latest updated tools: Unity, OsX and Xcode with a new macbook pro).
Does someone else have the same problem?
Is there something I made wrong?
Do you advise me an alternative iAD plug-in?
Many thanks for your time
Marco
Italy