Mouse cursor missing on UWP D3D apps on Xbox One

Hi,

I’ve a windows store app which runs fine on xbox when built as XAML build type. But when I build for D3D the mouse cursor seems to be missing. Any reason why this happens or on how to work through this ?

Thanks !

Arun

Seems if you are writing a C++/DirectX app, there’s nothing to do. Mouse mode only applies to HTML and XAML applications