I have a problem on my game when I deploy it on Windows 8 platform. It work perfectly on Unity Editor.
The problem is : I change the cursor on deploy option panel, and replace with a 32x32 texture2d.
Hotspot is set to 0,0. But on the deployed version, I have two cursor displayed on screen : the original system arrow and mine !
I’ve a similar bug in Windows 8. When I set the cursor mode to “Auto”, I’ve the default Windows cursor instead of the custom one. In cursor mode “ForceSoftware”, I’ve the double cursor xstahef described (either always or on the lower and right part of the screen).
I submitted a bug report : 650764“On Windows 8, a custom cursor is not correctly displayed”