I would first like to say hello to everyone, as this is my first post… It is unfortunate that I am starting on this forum with a question but I’ve nowhere else to turn. I’ve been working with Unity for awhile now about 5 months of flipping through the scripting reference trying to learn as much as I can on my own but everyone always crashes at some point.
In this specific issue it is my math. I’m working on a “Deadzone” for a mouse axis control, I’ve bumped into a mathematical monster
What does crash? Could you provide the faulting code and the generated error messages?