Mouse Dragging/Throwing Objects with the Mouse Like in Black & White (The Game)

Im New on Unity and since yesterday I started learning the basics… Now I want to learn the basics to make a Game that is pretty similar to Black & White in the Gameplay things (The God Hand concept for moving). And I Want to Know Hoy I can Drag and throw Items like in Black & White with The Mouse… I tried in the Entire google and Youtube and I didint found the correct tutorials. So… That. I need the codes (or the base of) for mouse grabbing and throwing if someone can Teach them to me… I use Javascript but I can learn others…

Sorry if this is a Dumb question, but Im new on this…

Basically you will want to get familiar with ray casting and converting from screen to world coordinates. Like this: Unity - Scripting API: Input.mousePosition So you will hit the terrain and/or other objects, and as you drag, you will translate the camera based on how far you have dragged since the mouse went down. Same kind of code will tell you what you clicked in the case of grabbing it. You also need to keep track of mouse movement to determine velocity and so on for tossing. You might want to invest in an ‘input gesture’ package from the Asset store as it will have many of these types of codes.