Mouse Hover turned iPhone Touch?

Hi, this is my code:

function OnMouseOver() {
isOnHUD = true;
}

How do I turn it into an iPhone Touch code? I’m having trouble with the menu buttons and a HUD button registering the mouse over instead of registering the hit. They register the hit if I press harder and/or press longer, but not on the tap.

Thanks.

I don’t think it is posible. As far as I know the iphone can’t dispatch a onMouseOver event so Unity isn’t able to listen to it.
(I could be wrong thou)