Hi evryone.
I have a menu, with different feedback on it. See picture:
So we have the button, and the text. Both are different game objects.
Here is the thing:
When I put my mouse over the button, I start a timer of 0.5 sec to display a tooltip.
The problem is, if I put my mouse over the text, the game considers that the mouse exited the button.
I don’t want that, I would like my mouse to “ignore” the text.
Any ideas on how to proceed?
Thanks in advance.