Mouse input scrollWheel does not work under Mac OSX web player

Hi,

I am working with mouse wheel on webplayer game,and it works perfect from MS Windows, but does not work on Mac OSx.
Especially works in the editor of the Unity, but when i export it as web application and i try it under Mac OSX does not work.

void Update () {    
    if (Input.GetAxis("Mouse ScrollWheel") < 0){ 
          print ("++++++");
      }
     if (Input.GetAxis("Mouse ScrollWheel") > 0){ 
          print ("------");
      }
}

Any idea?

Thank you in advance

Any idea?

?

+1 I get the exact same here: in none of the major browsers the Mouse ScrollWheel input is registered anywhere.

When using a Trackpad, I do see the that the browser is moving the complete plugin up and down a little (the standard Trackpad behaviour for overdrag), suggesting that scroll in browsers on Mac is captured by the browser and applied to the document, but not migrated to the plugin.

I checked Unity issues, but all scroll-in-webplayer-related issues were limited to a single browser or specific input devices for which the issues were solved a long time ago.

I’m not sure how to proceed here: I cannot create Issues on the issuetracker. Did you make any progress?

1 Like

Same issue here, with no idea how to resolve.

It only works in full-screen mode.

–Eric