Mouse Input very laggy after build and run

Hello everyone!
I am quite new to unity and I tried to build and run my game. Everything works as expected in the editor but in the build game the mouse has very substancial input delay if it works at all. everything else works fine. Is this a known issue?

The base of my game is the first person core project. This works fine when I build and run it. I tried removing all of my custom input code but I had no luck so far.

Does anybody has a guess why this is happening?

Thank you very much in advance.

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I encountered a similar problem earlier. Go to Project Settings → Input System Package → Update Mode and choose Dynamic Update, then everything should look fine.

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Thank you very much for your reply. I solved my problem by building a new project and reimport everything. But this looks kind of promising. Please excuse my missing solved, I forgot, that I posted this.