Mouse Over GUI test in v3?

So is there a function to test for the mouse being over the GUI yet?

Can we please have one then!?

Not a full solution, but you can test for the mouse being inside a bounded area with some greater than less than tests. Just remember then the Mouse position Y is flipped vs the Gui position Y.

yes for now I just store a list of button rectangles - but if you have a menu that expands or changes then it becomes a bit silly!

there is another solution using tooltips in the unity docs:

The problem with this is that when a mouse button is down over a button - the tooltip is off - so such a function returns not over GUI.