Hey ladies and gents,
I was wondering if anyone had played around with detecting when a mouse is hovering over a plane that has a transparent texture applied and the cursor is over a part of that image that has a specific alpha value. My initial impression is that i would have to do a raycast and then detect the uv point on the texture from the point i contact on the plane and then check the alpha (0-1) value and then return true or false.
Has anyone seen this done or is there a better way to do this before i run forward with what ive thought may work.