Whenever I start Unity everything works fine until something errors during a scene play. Once it errors out any clicking on the menus, hiearchy or Project including any sub menu items or properties my mouse is two levels up from where i am clicking.
. <---- mouse clicking here
m <--- mouse actually clicking here
Once this happens I have to restart Unity for it to work properly. Anyone else having this issue?
I'm new to Unity and just working with the Lerpz tutorial to try to figure things out.
Same annoying problem here. I think it has something to do with Debug.LogError(). For me the mouse is correct again if I clear the console window and start+stop the game.
Same issue here. Using Unity 4.1.0f4 (on a single monitor @ 1920x1200) but been having this issue for the last few unity versions. The only way to work around this issue is to make sure all scripts and components are opened and not collapsed. The offset seems to come from the height difference of the collapsed components. Very annoying bug and I hope it gets fixed soon!