Mouse Sensitivity in OSX

First of all, I’ve only just downloaded Unity, and so I’m not familiar with it at all, but after Googling this problem, I’ve not come up with a solution.

I’m not able to affect the mouse sensitivity for Y within the Mouse Look (Script). I had the default settings of:

Axis: MouseX
Sensitivity X: 15
Sensitivity Y: 0
Minimum X: -360
Maximum X: 360
Minimum Y: 0
Maximum Y: 0

And the mouse was WAY too sensitive, moving the mouse 2-3 cm would cause the character to turn 360°. I changed them to:

Axis: MouseXAndY
Sensitivity X: 0.5
Sensitivity Y: 0.5
Minimum X: -360
Maximum X: 360
Minimum Y: -360
Maximum Y: 360

And the X slows down, but the no matter what I change Y values to, it doesn’t change. I’m assuming that as I get further into the tutorials I’m using they’ll help me create a sensitivity slider, but for now, it’d be nice to be able to just move my character without taking 10 seconds to get him faced the right direction.

Thanks,
Adam

The mouse look script is used in two places for the fps walker: the capsule (for horizontal movement) and the camera (for vertical movement).

–Eric

Correct, I was changing the First Person Controller, but I’m seeing now that I’d need to change the Main Camera settings too. Thank you so much!