Mouse speed, accuracy and acceleration problem

Hi,

I can’t get the mouse to be accurate in my game, especially in full screen.
It’s like the OS acceleration is not taken in consideration neither.

I tried to modify the InputManager>MouseX/Y>Sensitivity wich in fact does nothing.
I may be wrong, it is maybe not even related.

I dont know what to do.

Any idea ?

I can’t even find a workaround, anybody ?
Seems like it is a common problem.

there is an answer here:

This is not a fix, the stuff mentioned in that post is mentioned very clearly on the official documentation regarding those elements of the engine.

Please dont post 3 posts back to back, edit your original post and add text to it. Also please make sure to read both the scripting and manual versions of the documentation as they contain different information.

Ha ha you are funny, i never said it was a fix actually, but i said in the link that it helped me so i shared.
As for the 3 posts, do you chases every post bump like that ? It must be a lot of work.

See you :stuck_out_tongue: