Hello,
I am new to Unity and I am looking for some help with a particular “Mouse” issue…
I am trying to make a game where the user can grab things using the mouse pointer. The user can then drag the same object to a new location (via the mouse) where they will then ‘drop it off’.
Does anyone know of a way to script this?
Also, I noticed that in Unity the “Mouse Pointer” is VISIBLE to me in scene view, but not in game view.
Do I need to create my own GUI mouse (using a texture made in Photoshop, for example) so that the player will be able to physically SEE the mouse-pointer? Hopefully I was not too confusing…
Any information is GREATLY appreciated =) Thanks!
–Velk