Hi guys,
I am doing my thesis in unity, and I cant find how unity manages the mouse wheel in order to control the zoom of the camera.
any idea?
thanks in advance!
Hi guys,
I am doing my thesis in unity, and I cant find how unity manages the mouse wheel in order to control the zoom of the camera.
any idea?
thanks in advance!
get the mousewheel information from Input.GetAxis(âMouse ScrollWheelâ) and move the camera along the z axis based on it?
Really really thanks!
I didnt see the âMouse ScrollWheelâ in the documentation
thanks!
Go to the input manager and click on the help button. âMouse ScrollWheelâ is set up as a default entry in the manager; it doesnât necessarily exist (you can delete it or rename it, or make a new entry for scrollwheels).
âEric