Mouse-wheel Problem

Hello there,
Sorry if this was asked before, couldnt find any information about this topic.
I have a problem with the mouse-wheel in my browser game.
When I start a server using firefox, and then connect a client, also with a browser (tested with ie and firefox), the mouse-wheel behaves very strange. When I use it on the server, the client reacts also.
This only happens when I use a browser in combination with the mouse wheel and only on the server.
When I set the functionality to keyboard keys, everything is ok. When I start the server directly through the engine, everything is ok.
Does anyone have similar problems? And is there a solution for this ? I want to use the mouse wheel :smile:

Cheers and thanks for your time.
Zwecklos

Edit: I Just noticed that this is an overall mouse-problem. I can not use the mouse axis to rotate the players, the behaviour is exactly the same. Is there something I missed about using the mouse in a multiplayer game?

There are some focus issues in some browsers with the mouse input, which means that some input (especially mouse wheel and delta, which we have to query using low-level APIs) can be received even when the window is in the background. Expect this to be fixed in the next release.

Thanks a lot for your reply. Looking forward to the next release. I hope this will be version 3 :slight_smile:

cheers
Zwecklos