mouseClicking problems

I’ve been putting together a quick demo of some unity games and I have a problem with the OnMouseDown function. It seems to only work when my camera is moving and then only at times. I am wondering if the mouse events are processed before or after my camera update?

They’re processed separately. Probably something is in front of what you want to click on…any kind of collider at all will block clicks, including invisible objects and triggers, unless you put them on the IgnoreRaycast layer.

–Eric

I made an empty scene, only the camera and the cube. Though I seem to have found the issue, if the camera y is < 0 (the camera is always facing the cube) then the clicks don’t register, however its fine > 0