Mouselook on Character Animation example (soldier)

Hello, I successfully imported the example Advanced Walk and Blend, from Character Animation tutorial. I would like to implement the Mouselook when the user press the left mouse button and I can not. Means: player walk and turn when WASD or arrows keys are pressed, but, when left mouse button, the camera look around. Please help :shock:

You should be able to do this with a couple of well-placed “if” statements. You can use Input.GetMouseButtonDown to get the button status, so you need something like:-

if (Input.GetMouseButtonDown(0)) {
   // Keyboard input code
}

…on the camera script and

if (!Input.GetMouseButtonDown(0)) {
   // Keyboard input code
}

…on the player control script.