Hi! I have a question to ask.How can i make this happen:
for example,i have some text,and i want that when i pass with cursor over it,to become bigger.Can you please help me,if you understand what i mean?

  1. Create a UI Text GameObject. Make sure it is on a Canvas.
  2. Add an EventTrigger Component
  3. Click “Add new event type” and Select PointerEnter & PointerExit
  4. Drag Text Component into the EventTrigger Component where it reads “object”
  5. Where it reads “no function” select Text > int Fontsize and enter a value