Move around a circle with iTween?

How can I move a GameObject around a circle using iTween? I need something like this: iTween.MoveXXX(). Is there any better way than using paths (because I image it would be possible to create a circular path)? I know it can be easily done with normal code (moving x and y with cos() and sin()) but there’s a reason why I need to use iTween here.

You can rotate an empty game object using iTween and make the object that you want to move in a circle a child of the empty game object with an offset that places it on the circular path.

As an alternate, since you understand how to move an object in normal code, you can use similar code to generate the path and then use iTween functions to walk along the path.