system
1
var speed = 3.0;
var rotateSpeed = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
transform.Rotate(0, Input.GetAxis (“Horizontal”) * rotateSpeed, 0);
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis (“Vertical”);
controller.SimpleMove(forward * curSpeed);
}
@script RequireComponent(CharacterController)
this work but not work good pleas help me
clunk47
4
system
2
i repair all errors but leave my project can you tell me where can i find a site for fps game tutorial
var speed : float = 3.0;
var rotateSpeed : float = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
var forward : Vector3 = transform.TransformDirection(Vector3.forward);
var curSpeed : float = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
}
@script RequireComponent(CharacterController)
jmc50
5
My move around script didn’t work
I copy and past from tornatotwins.
but thanks for trying
My java might not be updated for this