Hello,
I have a billiard game and the que object is like follwing:
- queObject
- queObjectGraphic
So as you can see the graphic is inside the parent holder object. Like on the image:
When I move the CHILD graphic by X…it moves slightly right…to create the illusion that the
player is preparing for the shot.
In the EDITOR it works right…but I cant get this to work by code:
queGraphic.transform.position = new Vector3 (strenght, queGraphic.transform.position.y, queGraphic.transform.position.z);
This is placed inside the QueScript.cs that is attached TO THE QueHolder parent object,
so Im assuming its relative position.
What am I doing wrong?
Mirza