Move Cinemachine Camera

I want to get my camera 0 from -10 how can I do that

CM virtual cameras can be set up to position themselves procedurally (for example, they can follow a target at a specified offset from the target). If they are doing that, then they will position themselves according to the target’s position. You can’t also put them somewhere else, because they will just put themselves back.

If you want to manually position a CM vcam and have it stay there, turn off the procedural position by setting its Body setting to Do Nothing.

However, if you want to momentarily reposition a vcam (it will move itself back immediately afterwards) you can call vcam.ForceCameraPosition().

https://docs.unity3d.com/Packages/com.unity.cinemachine@2.7/api/Cinemachine.CinemachineVirtualCameraBase.html#Cinemachine_CinemachineVirtualCameraBase_ForceCameraPosition_UnityEngine_Vector3_UnityEngine_Quaternion_