As the title suggest, I wanna move/copy/delete certain files when building from Unity into a Visual Studio Project so that I don’t need to manually add/delete some files each time I create a new build.
Is this possible? How would I do it? Is there some guide I can follow?
Thank you!
Project files and sources are not modified when building on top.
You can also create a pre-build event in Visual Studio, that would move those files around.
Thank you! I’m aware that project-files and sources are not modified, but as I mentioned in another post some DLLs will be copied over that needs to be deleted (but for this I will try the pre-build event).
Also, in my new scenario I want an XML-file from a Unity folder to land in respective project root: GameName.Windows and GameName.WindowsPhone, would this be possible?