Move Cube on new UI on button down

Hi i need to move a cube forward when i push a button with the new ui

with my actual script cube move one step when i click the button.

i want it move when button is hold on and stop when it is not.

here is my script:

i bind the button with the cube named “Cabina”, I put a event triger on pointer down.

and bind it with the funtion Forward.

public void Forward () {

	Debug.Log("GO forward");
	GameObject  cube = GameObject.Find("Cabina");
	cube.transform.Translate(Vector3.forward * Time.deltaTime);


you should add “Event Trigger” component to your button

then add a “Update Selected” Event to this

then call Forward() function in this Event