Hi Guys,
if you watched NFL at a point, you know what I am up to. Plan is to be able to control the movement of a sprite on a very basic level. Say:
Press Button X, give sprite order to move x pixels to the left and then x pixels to the right
Press Button Y, give sprite order to just move up as long as possible
An so on.
I am working with playmaker but have no idea how to implement this…I’d code it but well, I can’t lol. Any idea how this is possible for a beginner?
Cheers
Are you talking about like a Juke move? For your NFL reference, a player is running vertically down the field and then you want him to juke left or right? Or am i totally off?
no not a juke, for NFL reference let’s say a slant route 
So, unfortunately you are going to have to do some coding if you are wanting unique features. Luckily, there are plenty of videos online that can really help you since they are short, easy tutorials.
Here is one for diagonal movement in 2D top down:
That should work if you are controlling the actual player. If you are wanting to set up plays and have players auto-run routes, then you need to look up some 2D pathing. It wont be as easy, but there are still plenty of tutorials that can help you figure it out.
thanks mate - I will look into 2D pathing as the important thing is the auto-run as you guessed
I used playmaker and that works in a wway, but diagonal is hard
I am still pretty bad at this so…but let’s see 
cheers!
Here is an older pathing video that may help, but there are plenty others out there as well: