I am trying to move a sprite by its height.The Code I am using is:
Vector2 pos = transform.position;
transform.position= new Vector2 (pos.x, pos.y + transform.localScale.y);
But the sprite is not moving completely by the size, it stops at somewhere above middle.
The code works fine for simple(eg square) sprites created inside Unity. But it is not working for imported sprites. It gives different result for different sprite.