Move Object

I am working on a simple Bowling game to help me learn unity. I am “respawning” the ball by saving the initial position. Then after 1st ball is rolled I do the following

bowlingBall.position = startPosition.
however, this messes up my camera, and I am now looking at the ball in the wrong direction(away from the pins.) I am using the default camera follow/ Camera lookat scripts that come with unity. How can I edit the scripts to reset the cameras position as well?

Include a bit that stores ‘Camera.main.transform.position’ and ‘Camera.main.transform.rotation’ in the same way you store the ball’s original position.