Move Ragdoll without gravity


I have a 2D ragdoll (with a rigidbody2D) and I want to move it around the stage without gravity - so that it does not fall down, but at the same time keep the impact of gravity in its HingeJoints2D rigidbodies, so that they continue to rotate during movement.

P.S. I have the boundaries of the playing field and the switching of the father’s body to the kinematic does not hold the objects inside of them.

I apologize if this is a stupid question. Thanks in advance!

You can hack it by applying an Upward force equal to gravity. This means you dont need to mess with gravity on a world level or even need to switch it off and on from the rigidbody