Move Scale and Rotation Unity Mars

Hi Unity Mars Users,

All Objects on Unity Mars Tempalate have animation controller.

When i want to move or rotate the object(like chair) smoothly to anywhere i can not. Lean Touch works with Arfoundation well but on Unity Mars it is not. Object can dragging under the horizontal plane and when moves the camera leads to prefabs disappear.

Can someone help me with codes or show me the path that i used to go.

I only use Mars for the real to AR bridge. After that, code it like a normal game.