hi all,
is there a way to not make the UI appear on the editor? I realise i can deactivate it but then i have to keep checking it if i want it in the game. It gets in the way of the editor.
Thanks
hi all,
is there a way to not make the UI appear on the editor? I realise i can deactivate it but then i have to keep checking it if i want it in the game. It gets in the way of the editor.
Thanks
You can use this: Unity - Manual: Scene visibility
Hey Epoch I always have my UI in a separate scene that I load additively.
That way when I’m working on any given scene, there’s no UI in the way.
How do you load a scene in a scene lol
Additive scene loading is one possible solution:
https://discussions.unity.com/t/820920/2
https://discussions.unity.com/t/820920/4
https://discussions.unity.com/t/824447/2
A multi-scene loader thingy:
My typical Scene Loader:
https://gist.github.com/kurtdekker/862da3bc22ee13aff61a7606ece6fdd3
Other notes on additive scene loading:
https://discussions.unity.com/t/805654/2
Timing of scene loading:
https://discussions.unity.com/t/813922/2
Also, if something exists only in one scene, DO NOT MAKE A PREFAB out of it. It’s a waste of time and needlessly splits your work between two files, the prefab and the scene, leading to many possible errors and edge cases.
Two similar examples of checking if everything is ready to go:
Oh my word, amazing stuff thanks Kurt!!!
Canvas’s are automatically added to the UI layer, so just uncheck UI in the Layers dropdown in the top-right.
in layers i closed the eye on UI but it did nothing
Put the canvas gameobject on the UI layer and it will ask you if you want to put all children on there too.
Sweet Stardog, that worked a treat.