Move UI with / corresponding Game Object?

I am making a game pretty much like templerun,
but I want some enemys to prompt a UI symbol when they’re within a given range.
Since it’s an on-rail running game the ui should move with the characters!

It’s the last step for the gameplay for our 2nd project so I am doing well as a hobby coder,
but I really can’t imagine any solution since I can’t just child the UI-object to the enemy.

So any suggestions for approaches and solutions are welcome!
I will write mine in the comments.
Oh and also I prefer C# for games.

Thanks in advance,

KayB14

If you set the UI Canvas → RenderMode to World space you can just parent the UI Elements to game world objects.

Check out the docs for more details!
https://docs.unity3d.com/Manual/UICanvas.html