moved ...

moved …

  • Game is boring…
  • Camera follows too late, controls being difficult
  • Technically not bad but these 2 things up must be corrected to call it game :wink:

Ummmm, Isnt this just unitys tutorial with your own model throw in? I mean, Even the jump style is set up for the way it is on the tutorial. where you hold space bar and you use your rocket booster or whatever… o.O

Ah,ah! don’t be so hard with me! I’m very proud of my 3 month’s practise unity.
So as you’re a good and killer guy, I’m sure you’re going to help me to make it a real Game
Waiting for you now;)

you’d better use tutorials to do your games man, they would be more attractive;) and would be less similar than packman o.O
There is a reason if unity gives us tutorials and codes;) I though it was a community here. Hope to have other comments more clever…

It looks alright. I can’t wait to see more of the custom assets added in, though. While the tutorial stuff is really good, what we audience want to see is your creativity shining through.

I can’t wait to see what good you do to the ‘simple’ platformer tutorial.

Hey, sorry for that… I know I am sometimes a bit too straight.
Well, you just wondering around collecting objects.
What about wondering around and collect SOME OBJECTS BEFORE TIME ENDS?
That wouldn’t require much work (no AI to set up, in example) and it could be a start.
Like, you have to collect 10 things and reach the portal in 2 minutes.

I regret that a musician you haven’t heard my creativity, because, like you , I’am a composer (my music is published by Sony, Universal, PIAS … ) and I worked especially the soundscape.
I also created a character and decor but maybe for you isn’t enough …
after seeing your work, I don’t understand that you’re too arrogant to me astray. this is not an attitude as an artist.