Hello guys, I’m new to VR and using Google Cardboard SDK at the moment. I tried the GVR demo scene and added a script to move the player. After a long while of debug logging, I found out I have no input when using CrossPlatformInput.GetAxisRaw. I defined the buttons in input manager but nothing changed. Please tell me why. I’m not including anything because I didn’t do much to change the demo scene, and frankly, I don’t know what to include, so please ask me if you want to see my scripts, screenshots, anything. Thanks! If you think my problems have been solved before i’d be grateful if you have a link.
Update: I found out that Input.GetAxisRaw worked, in Editor. But I intended for it to work with a controller, a Joystick controller to be specific, so I’m wondering will simply using Input do the trick.
Hey bro, I use Playmaker to do it. I can help you to do!
It’s easy.