I’m using the 3rd Person Controller movement script, and I find that when I turn around or even to the side when on a hill the movement is very jarring. Like, it’s in no way smooth. My player object will appear facing different angles.
For example, if I’m running down a hill and I want to turn left (So going from running at 90 degree angle to 180 degree, assuming running to the right is 0 degree) my character will appear at 100 degrees, then 110 degrees, then 130 degrees and then 160 degrees and then 180 degrees. I have absolutely no clue how to fix this…
I have made no changes to the 3rd person controller script.