Im trying to make a TPS game. The movement is done using Simple Move with a Character Controller. Im using Cinemachine Third Person Aim Camera with Late Update for the Blend Update Method and Smart Update for the Update Method on the Cinemachine Brain. The Animator Controller Update Mode is set to Normal with Animate Physics and Root Motion set True. Im using Animation Rigging to Aim the weapon for my Player.
When the player moves It jitters alot and idk why. I did find that setting Blend Update Method for the cinemachine brain to Fixed Update can fix it and it did but another issue came and when ever the player looked(Rotates) around via mouse the weapon being aimed using Animation Rigging started to jitter alot.
I have tried looking solutions for it but I couldnt find any.
Using Fixed Update for Cinemachine Brain (vid)
Using Fixed Update
Using Late Update for Cinemachine Brain (vid)
Using Late Update
I need some advice to fix this issue.