Movement like Megaman Battle network

I am new to unity and even less used to using unity as a 2d game dev platform, for my school project I would like to build a movement system similar to [megaman battle network] (

) but I can’t find a good tutorial on redrawing a sprite (since it would always be a predetermined location and not moving from x to y gradually ). What would be the best way of going about this?

You don’t redraw things in Unity, generally speaking.

You place a sprite in the scene and you point a camera at it and that’s it. The sprite is there forever.

No idea how complicated that game is but it certainly doesn’t seem trivial. There seems to be at least one tutorial on using Unity to make that exact game.

However, you might want to practice doing a much-simpler board game, something like Ludo or checkers or something with only a few states and relatively straightforward rules you could explain in 30 seconds or less.

could you link me to said tutorial ? I’d at least like to see how hard it is

Just hit google for it, and add unity tutorial before the name of the game.