Movement Problems

So I am creating a 2d top down, and I’m following a tutorial, and for some reason, my x movement works, but my y movement doesn’t. I’ll send the code and if someone knows the solution I’d be grateful if you would share the answer with me.
CODE HERE:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class playermovement : MonoBehaviour
{
public float moveSpeed =5f;

public Rigidbody2D rb;

Vector2 movement;

// Update is called once per frame
void Update()
{
movement.x = Input.GetAxisRaw(“Horizontal”);
movement.y = Input.GetAxisRaw(“Verticle”);
}

void FixedUpdate()
{
rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime);
}
}

Change the Code : movement.y = Input.GetAxisRaw(“Vertical”);

Vertical should be used instead of Verticle.

You are getting errors in your console when you run: you have typing mistakes, as pushpi points out above.

You can fix your typing mistakes all by yourself… here’s how:

Remember: NOBODY here memorizes error codes. That’s not a thing. The error code is absolutely the least useful part of the error. It serves no purpose at all. Forget the error code. Put it out of your mind.

The complete error message contains everything you need to know to fix the error yourself.

The important parts of the error message are:

  • the description of the error itself (google this; you are NEVER the first one!)
  • the file it occurred in (critical!)
  • the line number and character position (the two numbers in parentheses)
  • also possibly useful is the stack trace (all the lines of text in the lower console window)

Always start with the FIRST error in the console window, as sometimes that error causes or compounds some or all of the subsequent errors. Often the error will be immediately prior to the indicated line, so make sure to check there as well.

Look in the documentation. Every API you attempt to use is probably documented somewhere. Are you using it correctly? Are you spelling it correctly?

All of that information is in the actual error message and you must pay attention to it. Learn how to identify it instantly so you don’t have to stop your progress and fiddle around with the forum.

In the future, if you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: https://discussions.unity.com/t/481379