Movement script, moving up when moving positively in z axis

I created a question about to ask about help converting a script from javascript to c#, I got help but now I’m having a bug , he said to create another question on this, anyway I have no ideia why it’s happenning. When my character moves positively in z axis in the world coordinate system, I start going up, doesn’t maatter if I’m walking back, sideways or walking forward, if I move positively on the z axis(world, not local) I start moving up. I will give you my capsule with the movement script, mouse script as a unity package, also in javascript since this happenned trying to convert from javascript to c#, so you can maybe get what’s the problem in my script better. And please comment what I had wrong.
Thanks in advance.
https://dl.dropbox.com/u/151460612/Player%20Capsule.unitypackage

Sorry, didn't download your package. You should just post your movement code. If you've already posted that code in another question, please create a link there. I suspect that you have either rotated a transform, or you're simply moving the object incorrectly.

the code is posted [here][1], go to the answer that Nidre gave to me, and on the bottom there is the mouselook script, converted from ajvascript to c#, the problem could be there, but I don't think so [1]: http://answers.unity3d.com/questions/433510/converting-from-javascript-to-c-1.html

1 Answer

1

Ok I got help from one guy, thanks anyway, now it’s fixed