Hi everyone!
Now I want make my game object can move like thís picture down here!
Any suggestion for me please!
If you look at it, the object would be turning slowly for a time, and then turning more rapidly for a time while moving forward, so you could probably use a timer and a turn variable.
Is this a 3d corkscrew or a 2d loop-the-loop ?
Maybe this post at Unity Answers will help
I’m doing just this in a game I’m working on. Super easy.
- Make an empty object
- Attach the object that you want to move that way as a child
- Offset the object’s position to the parent as the diameter you want the corkscrew to be
- Rotate the parent
- Set the object’s world space rotation to face the same way each frame
- Move the parent
1 Like
@Not_Sure Wow, It’s work and super easy as you said!
Thank you very much!