Movement

Hi everyone!
Now I want make my game object can move like thís picture down here!
Any suggestion for me please! :smile:

If you look at it, the object would be turning slowly for a time, and then turning more rapidly for a time while moving forward, so you could probably use a timer and a turn variable.

Is this a 3d corkscrew or a 2d loop-the-loop ?

Maybe this post at Unity Answers will help

I’m doing just this in a game I’m working on. Super easy.

  1. Make an empty object
  2. Attach the object that you want to move that way as a child
  3. Offset the object’s position to the parent as the diameter you want the corkscrew to be
  4. Rotate the parent
  5. Set the object’s world space rotation to face the same way each frame
  6. Move the parent
1 Like

@Not_Sure Wow, It’s work and super easy as you said! :smile:
Thank you very much! :slight_smile: