Movie Texture controls

Do movie textures still only have basic controls (play, pause, stop)? Or is there a way to control the movie now? Maybe through the audio clip?

Ok, so i’m guessing by the lack of response that MovieTextures are identical to Unity2.6.1, right? Still no alpha, no seeking, no rewind, etc?

Btw, the rewind on Stop() doesn’t really count because it doesn’t rerender the frame or give you the option to rerender on stop. So to get it to look right, I have to create a coroutine to Stop(), Play(), wait for a fraction of a second, then Stop() again. That approach is very bad because you can hear the audio play for that fraction of a second.

Nothing has changed from what I recall reading changelogs etc