scrolling 30% down, an example to play a MovieTexture is shown as:
renderer.material.mainTexture.Play();
But it isns’t there, because you have to cast to a MovieTexture like this
((MoveTexture)renderer.material.mainTexture).Play();
scrolling 30% down, an example to play a MovieTexture is shown as:
renderer.material.mainTexture.Play();
But it isns’t there, because you have to cast to a MovieTexture like this
((MoveTexture)renderer.material.mainTexture).Play();
We’ll get that fixed.
That’s now been fixed and will appear in the next docs release.