Movie Texture Error Android Build

Am getting an build error, Unity points out that the error is on the Movie texture. My code works fine in unity Game window, Unity throws me an error only when I try to build it for mobile platform.

Code:

public class Jueqiao_Weapon_Animation_Manager : MonoBehaviour 
{
	public MovieTexture movie;
	public GameObject Jueqiao_Animation_I;


	void Start()
	{
		StartCoroutine(Jueqiao_Weapon_Loaded(20.5f));
		MovieTexture MT = Jueqiao_Animation_I.GetComponent<RawImage>().texture as MovieTexture;
		MT.Play();
	}	
	
	IEnumerator Jueqiao_Weapon_Loaded(float delay)
	{
		yield return new WaitForSeconds(delay);
		Application.LoadLevel("Jueqiao_WeaponLoaded_Scene");
	}


}

Movie Textures are not supported on Android. Instead, full-screen streaming playback is provided using Handheld.PlayFullScreenMovie.

Read the docs for more information