Movie Texture glitches after rewind

Hello.

I have a Movie Texture that needs to be rewound to start and replayed. I do this by calling Stop, then Play on the Movie Texture. However, before the playback returns to the start, a few frames from the middle or the end are played, which is undesirable. It seems the rewinding happens with a slight delay.

I’ve tried to put a delay between the Stop and Play calls but it hasn’t helped.

Thanks in advance for any advice.

This happens to me but only when played in the Editor. Tried compiling to see if it still occurs?