I’m trying to use MovieTexture in Unity 5.2.0f3 on OS X and can successfully play videos, but the color is extremely bad.
In the attached screenshot, the left image is a PNG and the right is a MovieTexture. They’re both using the Unlit/Texture shader on a Quad and I believe the only difference is their position. The video’s quality is set to 1.
In this case I’ve imported an MP4/H.264 (yuv420p) which when compared to the PNG outside of Unity looks absolutely fine. I’ve also tried importing from a Prores video with the same result.
This minimal test project is also attached. Any ideas how to improve this?