Hey,
I’m encountering a strange issue with MovieTextures.
My first scene mainly consists of the camera facing a plane with a VideoTexture on it. When I run the whole thing, the first frames of the video are black; which is annoying, but I can live with it. It’s not the problem I’m concerned about, because otherwise the video plays just fine.
Now when I switch to another scene in runtime using LoadLevel then switch back to the title screen, the plane is black and I can’t see any video. Yet oddly enough isPlaying is true which means the video is technically playing… but it definitely does not display anything.
This happens no matter what video I use, so it’s probably not video-specific.
This also happens in both the editor and builds.
Does anyone have any idea where that might be coming from?
Thanks.
(Running Unity 5.3.4f1 Personal on a Windows 7 64bit machine.)